dpadClickable

fun Modifier.dpadClickable(    enabled: Boolean = true,     interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },     onLongClick: () -> Unit? = null,     onClick: () -> Unit?): Modifier

Similar to Modifier.clickable, but handles only AcceptableKeys and triggers a sound effect on click. Workaround for: https://issuetracker.google.com/issues/268268856